Martin de Graaf
Martin de Graaf
Material Artist
Vila Real de Santo António, Portugal

I am a Material Artist from The Netherlands(currently living in Portugal) with a love for texture and material creation.
I'm always looking for new and exciting opportunities where I can continue to grow and develop myself, as well as the people around me.

Featured
80 Level [09/2017]: Creating Ornamental Shapes in Substance Designer
https://80.lv/articles/creating-ornamental-shapes-in-substance-designer/

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Skills

TexturingPBR TexturingRendering3D ModelingEnvironment ModelingLightingUV MappingPhysically Based RenderingPost-productionMaterial Creation

Software proficiency

Substance Designer
Substance Designer
Substance Painter
Substance Painter
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
InDesign
InDesign
Premiere
Premiere
Blender
Blender
ZBrush
ZBrush
Maya
Maya
3ds Max
3ds Max

Experience

  • Freelance Material Artist at Self Employed
    Vila Real de Santo António, Portugal
    June 2017 - Present

  • 3D Intern at Bigpixel Animationstudio
    Haren, Netherlands
    February 2015 - July 2016